Dragon Quest XII, the graphics engine revealed

    Dragon Quest XII, the graphics engine revealed
    Dragon Quest XII: The Flames of Fate will use a modern graphics engine and this suggests a launch for next-gen

    Dragon Quest XII: The Flames of Fate was announced this morning in honor of the anniversary of the historic JRPG series. As a result, many details are now leaking out about Yuji Horii's next big project, including the graphics engine that the title will use. Dragon Quest XII The Flames of Fate promises to be an important project and will be developed with the new Unreal Engine 5.




    Dragon Quest XII, the graphics engine revealed

    Yuji Horii said it will take a long time to develop. Not only will the title have a new combat system, as previously announced, and a storyline with multiple choices and a darker atmosphere; but it will also use a thick and very recent graphics engine. We have no information on cons0le or launch window, however the game will most likely focus on the release for Playstation 5 and Xbox Series X / S as a console. However, Unreal Engine 5 also supports last generation consoles and Nintendo Switch. The narrative of Dragon Quest XII is already completed and ready to be integrated into the game at any time. This indicates that the title is probably already out of pre-production!


    add a comment of Dragon Quest XII, the graphics engine revealed
    Comment sent successfully! We will review it in the next few hours.