Warhammer: Chaosbane - Review

Warhammer: Chaosbane - Review

Review for Warhammer: Chaosbane. Game for PC, PlayStation 4 and Xbox One, the video game was released on 04/06/2019

Blood for the God of blood! And skulls, for the throne of Khorne!
-Hymn to the glory of the warlord.

It is a world ravaged by tumultuous conflicts, the outbreaks of war ignite endlessly on the face of the old continent. The stench of heresy is a nauseating companion and purulent craters are what remains of villages and cities as the hordes of Chaos pass by, orphans and widows huddle in trembling praying for saving lives and only faded songs remain of chivalrous deeds. Yet, mocking fate, perched on itself the empire resists, besieged on all sides by ruthless warlords, Mephistopheles sorcerers and sordid rat-things. The men who inhabit those lands are simple and hard people, who see their destiny balanced on the alliance of men, Elves and Dwarves, not disdaining the help of the companies of fearful but ferocious mercenaries if necessary.



Warhammer: Chaosbane sets its events precisely in those lands, where four heroes will have to travel from cold Norsca to the insane depths of the realm of Chaos to foil yet another diabolical plan of the servants of the Four Gods, who will try in vain to bring destruction to the kingdom of men. In full Hack and Slash tradition, we will have to choose our champion and throw ourselves into bloody isometric battles, which will see us defeat entire hordes of enemies with the press of a few buttons.

Heroes and war hammers

If handling combat from the front line excites you, veteran imperial soldier Konrad Vollen will be your first choice, armed with a sword and shield he will cleanse evil without backing down a step. If, on the other hand, you've got your cowardice, this is your chance to dye your hair and beard orange and seek redemption and death on the battlefield in the company of the dwarven Slayer Bragi. If your motto is “for every twig stepped on a broken bone“, you can only nock the arrow to the bow of the explorer Silvana Elessa. There is also a High Elf wizard, but you know, it is better to forget the abracadabra of those snooty dudes (Of course we are kidding ... or maybe not. Ed.).



Warhammer: Chaosbane - Review

Once the hero selection has been made, we will be forced to throw ourselves headlong into the story mode, which will see us go to and from the game hub, completing expeditions that will always require us to make our way from point A to point B in maps full of enemies. The strong point of the offer proposed by Warhammer: Chaosabane is being able to join groups of adventurers locally or online, so as to experience the powerful combos between champions and cooperate to get the better of the fierce hordes of Chaos warriors.

Constantly improving

By completing missions in Warhammer: Chaosbane and slaying enemies we will naturally advance in levels, thus unlocking new abilities for our characters. In addition to having limited slots for passive and active skills, the skills themselves will have an equipment cost: the higher the skill level, the more points it will require for inclusion in our kit. From level-up to level-up, we will be invited to constantly re-imagine our attacks and spells, and as the tradition of the genre dictates, we will continuously collect new and better pieces of equipment, changing clothes more frequently of a diva.

Warhammer: Chaosbane - Review

The formula: talk to the NPC, go to the dungeon and smash everything, return to the NPC remains unchanged for the duration of the campaign, lasting about 15 hours. The Warhammer: Chaosbane adventure unfolds in 4 chapters, each contorted by the predominance of enemies belonging to one of the four chaotic gods, for 10 quests per chapter that culminate in a boss fight. There are countless game difficulties and the more we raise the challenge level, the better the loot obtained during our raids.


Warhammer: Chaosbane - Review

Too bad that a deficient AI will help make the offer not very stimulating, where increasing the difficulty simply sees an increase in the attributes of the enemies, which faced with the right trappings will never represent a real danger. Until almost halfway through the game we will only be able to donate our excess possessions to the merchant, being rewarded with ever-increasing levels of fame, from which we will get small rewards. Towards the end of the adventure, we will instead have access to the possibility of enchanting weapons and armor in our possession thanks to particular fragments that we will collect in abundance during the adventure to make each piece of equipment more performing.


Too many empty spaces

However, we did not lose heart, with the hope that the three empty, sparse and desolating game HUBs would reserve pleasant surprises in the end game, but we were nevertheless desolated by the poverty of the contents offered. Once the main quest was completed, the offer of Warhammer: Chaosbane was limited to proposing to once again explore the empty maps always the same of the previous chapters, every now and then announcing an event aimed at the slaughter of some offspring of Chaos.

Warhammer: Chaosbane - Review

Although the folks at Eko Software also boasted the pen of Mike Lee (well-known author Balck Library) as the proponent of the Warhammer: Chaosbane story, we really struggle to believe it: majestic characters such as the wise Teclis are rendered as tasteless ink spots, barbarously relegated to the function of quest dealers, in a plot that is credible and memorable with very little. We would have preferred not to make comparisons with other exponents of the genre, but even the version of Diablo 3 had more interesting content and certainly told much more epic stories.


even the design of the bosses is the most antiquated and uninspired ever seen in the genre: trivial and predictable patterns, which do not exalt creatures, but end up trivializing even a ferocious Bloodthirster. Farming for hours in meager levels against hordes of less-than-dangerous enemies will soon become boring, instead of pushing players to find interesting combinations of character interaction.

The audio side definitely surprised us, boasting a decidedly inspired, terrifying soundtrack, which manages to enhance and make palpable the concept of the inexorable and ferocious horde of Chaos, the bearer of death and despair. Warhammer: Chaosbane is graphically pleasing, with curated models and pleasing animations; It's a pity that the repetitiveness of the elements and the bleak emptiness that characterizes the Game Hub and maps do not do justice to the work done.


Warhammer: Chaosbane - Review

Warhammer: Chaosbane does not excel in any respect, limiting itself to carrying out the task of presenting an Action Rpg set in the world of Warhammer, managing in any case to entertain the most casual players, thanks to the online and local cooperative mode. In any case, managing to hold up in comparison with its direct competitors such as Path of Exile and Diablo 3, we would certainly have expected more from the guys at EKO Software, who have not been able to fully exploit an important license like Warhammer. We recommend the purchase to lovers of the genre, but after having thoroughly stripped the major offers on the market, certainly not at full price. Let's cross our fingers and hope that interesting content will be added post launch that will do justice to this wonderful brand.

► Warhammer: Chaosbane is an Action-RPG type game developed by EKO Software and published by Bigben Interactive for PC, PlayStation 4 and Xbox One, the video game was released on 04/06/2019

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