Bloodborne: this is how it runs on PlayStation 5

    Bloodborne: this is how it runs on PlayStation 5

    Bloodborne on PlayStation 5 is stuck at 30 frames per second. Apparently not even Sony's next-gen console has managed to guarantee a better frame-rate in FromSoftware's title, which keeps the old frame-pacing issues (frames stay on screen longer than expected).

    Bloodborne: this is how it runs on PlayStation 5

    Therefore, the PlayStation 5 game boost function does not seem to have succeeded in the feat to ensure a higher frame-rate on Bloodborne. Perhaps it is Bloodborne that has several technical problems because with other titles, such as Ghost of Tsushima, Dark Souls III and Sekiro: Shadows Die Twice, there were no problems reaching 60 frames per second and to ensure a visible improvement in fluidity.



    The fact that Bloodborne was the center of attention is not strange. In the first place, is one of the most beloved PlayStation 4 exclusives, especially by hardcore players, so much so that for many it is considered one of the best games of the generation. The second reason instead is the request for years for an update that solves these problems, at least in conjunction with the launch of new hardware.

    ► Bloodborne is an RPG type game developed by FromSoftware and published by Sony for the PlayStation 4, the video game was released on 24/03/2015 The version for PlayStation 4 came out on 26/03/2015
    Bloodborne is a beautiful game that cannot be missing from your collection: we have decided to evaluate it with a 80%, if you are interested in learning more you can read the Bloodborne Review



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