Warhammer 40.000: Inquisitor - Martyr - Review

Warhammer 40.000: Inquisitor - Martyr - Review

Review for Warhammer 40,000: Inquisitor - Martyr. Game for PC, PlayStation 4 and Xbox One, the video game was released on 31/08/2017 The version for PlayStation 4 came out on 23/08/2018 The version for Xbox One came out on 23/08/2018

Warhammer 40.000: Inquisitor - Martyr takes us once again into the gloomy techno-fantasy universe created by Games Workshop. After holding the roles of Space Marines, Imperial Guards and Orks in Sanctus Reach e Space Hulk: Deathwing, the new title of the boys of Neocore Games will put us in the shoes of an Imperial Inquisitor engaged in the search for the truth about an ancient ghost ship.



Warhammer 40.000: Inquisitor - Martyr is, as you can understand from the trailer, an action RPG in which we will find ourselves, in the guise of an Inquisitor, to shred hordes of pressing enemies thanks to increasingly powerful weapons and equipment. So far, the game does not differ much from the many “Diablo like” titles in circulation. However, Martyr manages to field a lot of beautiful and original components that differentiate him a lot from the crowd, which, combined with the fascinating Grim Dark setting, give the title a truly not indifferent appeal.

The first thing we will be called upon to do in Warhammer 40.000: Inquisitor - Martyr is the creation of our Inquisitor. There are three classes available, Crusader, Assassin and Psiker, in turn further divided into sub-classes. Each type of character will be able to evolve as the player likes through an immense tree of skills that can be unlocked gradually, thus modeling the build on the precise tastes of each.


The Crusader class is the most versatile and suitable for those approaching the game for the first time. Excellent in both close and distance fights and with excellent basic skills, the Crusader is also the most fun class to play because, if grown with a reasoned build, it can give life to truly memorable characters, which we can then use in the immense end game phase.


Warhammer 40.000: Inquisitor - Martyr - Review

As the name rightly suggests, the Assassin category instead favors long and very long range weapons, and therefore a totally different approach to action. The Assassins characters will make the most of the possibility of using cover to protect themselves from enemy fire, which will be inexorably shot down one at a time by our precise and deadly shots. The important thing is not to let them get close though! Much more technical class to play than Crusader, but definitely fun if you get to good levels.

Finally, we have the class of the Psiker, which bases his way of fighting on psionic abilities. The Psiker is the most complex type of character to use and also the least balanced of all. Although it is difficult to be able to better master the various powers, in order to avoid finding yourself practically helpless in the midst of the enemy troops, once you manage to make the character evolve a minimum, the Psiker becomes absolutely over powered, a real position of self-propelled artillery. With the right skills we will meet very few opponents able to worry us.

Warhammer 40.000: Inquisitor - Martyr consists of a solo campaign, which will put us in the footsteps of this ancient vessel, the Martyr precisely, which was said to have disappeared centuries earlier in the Warp, but which is currently being seen in a remote corner of the 'Imperium, the Caligaris Sector, just in conjunction with the first signs of an infestation of Chaos agents.


Warhammer 40.000: Inquisitor - Martyr - Review

The campaign, which also presents a plot of good duration, very fun and enjoyable both by those who know every detail of the Warhammer 40.000 universe and by those who are looking at it for the first time, can be played exclusively in single player and will be very useful to prepare for what is the real heart of Warhammer 40.000: Inquisitor - Martyr, or the end game phase where we, together with other players, with whom you can set up real guilds, the Cabal, very customizable, we will travel the length and breadth of the Caligaris Sector to eradicate heresies with blows of flamethrowers, tackling missions generated randomly, but in a decidedly intelligent way, often creating real "mini campaigns", and participating in the events that will be proposed from time to time time.



In this phase, completely open world, we could better appreciate various features of the game, such as the intelligent crafting system of weapons and objects and the very interesting system of Uther's Tarots, practically a way of crafting your own missions to try to obtain a specific type of equipment. Really a great find.

On a technical level, Warhammer 40.000: Inquisitor - Martyr performs excellently, with clean and detailed graphics, truly immersive and well reproduced sound and excellent gameplay. The only flaw found in this field, were the sporadic, but unfortunately conspicuous, drops in frame rate, even in situations that did not have a large number of elements on the screen. Rare moments, but definitely annoying.

Warhammer 40.000: Inquisitor - Martyr - Review

Warhammer 40.000: Inquisitor - Martyr is, quite possibly, the best WH40K themed game currently out there. It has a really fun gameplay, familiar as a typology but with some excellent ideas that set it apart a lot from the "competition", excellent longevity and replayability, also thanks to the endless end game phase and multiplayer, both cooperative and in PvP. Absolutely recommended, whether you are a veteran of this fascinating setting, or if you are looking into the darkness of the 41 millennium for the first time!


► Warhammer 40,000: Inquisitor - Martyr is an Action-RPG type game developed by NeocoreGames and published by Bigben Interactive for PC, PlayStation 4 and Xbox One, the video game was released on 31/08/2017 The version for PlayStation 4 came out on 23/08/2018 The version for Xbox One came out on 23/08/2018

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