Conglomerate 451: Review


Review for Conglomerates 451. PC game, the video game came out on 23/05/2019

Conglomerate 451 is a dungeon crawler featuring very modern RPG mechanics, created through the Unity graphics engine. The game was published by 1C Entertainment and developed by RuneHeads, the latter a team founded in 2017. The title is currently available for PC and for purchase on Steam. The little dubbing proposed is instead carried out in English.


Conglomerate 451: Review


Graphics and identity

The game is set in a cyberpunk-style future, where technology has by now taken part in everything and conditions every living being. The style that identifies the title is not as trivial as one might expect from a fledgling independent development team. Every single aspect or environmental element is perfectly converted within the technological sphere. This is in order to demonstrate the perennial and constant abuse of everything electronic and which at the same time involves the game world in its entirety.

The big flaw of the game is the animations. These are in fact quite woody, plastic and simple, in addition to the fact that they are always repeated without ever changing. This aspect is especially noticeable for human or cyborg characters. However, this is something acceptable, because the animation is probably the most difficult part to manage in a three-dimensional game (for a group of independent developers, that is). This lack is also seen in the absence of mouth animations. This is not a simple lack of lip sync, but a real change in the scenography. The camera tends to avoid the faces of talking characters, plus the fact that there are very few dubbed dialogues.


On the other hand, the optimization carried out for the graphics sector is a great strength. When using Unity, the result most of the time is something that consumes a lot of resources in exchange for a terrible graphical result. This time it's not like that, because good aesthetic care is combined with excellent performance.


Since appreciating the aesthetic details could be tiring due to the fast gameplay, the title has a camera mode with which you can freely examine the environment.

Conglomerate 451: Review

The gameplay and the storyline

Conglomerate 451 offers two different game modes: storyline and infinite. The first is self-explanatory, while the second includes exactly the plot mode but with the addition of the fact that the game - once the final bosses are defeated - continues indefinitely in a procedural way.

In story mode, you are immediately sent into action after clicking the new game button. The player is guided by a simple and straightforward text-based tutorial placed in the center of the screen. After the tutorial, it turns out that the latter was a simulation dedicated to proving the protagonist's ability to be a real head of a private agency. We are in 2099, and our aim is to bring order and security to District 451 of the warring city of Conglomerate.. As a last resort, the city governor has given the power to use war clones to agencies in order to fight criminal gangs.

Conglomerate 451: Review

The gameplay is that of a dungeon crawler, but with a role-playing character. You move in 4 possible directions between one tile and another on the map, which is generated randomly every time you start a mission. Once approached to enemies, our 3 clones can engage or be engaged in combat. The latter takes place in turns, and each clone has 4 skills that vary according to their class. The damage inflicted on enemies depending on the ability can be suffered with area of ​​effect, or on a specific part of the body with different consequences. For example, aiming for the head is a greater chance of getting a critical but also missing the shot.



Clones have life, shield and battery points. The shield is regenerable, but health points are reduced once it is exhausted. A different consequence from the games that contain these terms is the addition of traumas, which arise when clones lose life points. In addition to this, each clone has its own battery, which is used to recharge the shield or to hack different electronic devices such as doors and terminals - through mini games - or enemies.


Kind of like in XCOM: Enemy Unknown, you can create your own soldiers. Each can feature different abilities and mutations that give them additional bonuses, along with extensive gear customization and a super simple level-up mechanism. Also like the title mentioned, it is possible to spend credits and tech points - obtained at the end of each mission - to carry out research for upgrades.

Conglomerate 451: Review

The audio sector

There is not much to say about the Conglomerate 451 audio sector. The music is quite out of place or otherwise conveys a feeling of strangeness. Instead, there is an excellent research of sound effects, which turns out to be specific and very precise. Each environmental sound is in fact cured and hits its purpose.


Conglomerate 451: Review

Conglomerate 451 is a game that proposes the old - and now almost never re-proposed - genre of the dungeon crawler in a perfectly modern key. Although there are some small but obvious shortcomings, the team proves capable of being able to develop highly respected titles to play. Buying the game is also an investment in the continuity of the project, which we hope will have a sequel capable of filling the gaps in this first chapter.

► Conglomerate 451 is an RPG-indie game developed and published by RuneHeads for PC, the video game was released on 23/05/2019

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